Tactile Development (Part 1)
Posted by qberty | October 26, 2012
I suppose i'll do this in parts to allow people to come back and see how it has grown from a cheesy idea to an intricate concept.So as the vast majority of you know, i've been working on a hacker simulator game called Tactile. It essentially takes the programming and requirement of coding out to allow you to hack everything. It's a little difficult to tackle this type of game because I have to juggle with realism and ease of use (realism being how close to a real life hacking experience it will be / ease of use being so simple that anyone can do it without any prior knowledge). There MUST be a good balance of both. I BELIEVE i've done a good job, you'll see.
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